Luna Moonfang the Moon Rider
Luna Moonfang the Moon Rider
Range: 300 | | Move Speed: 320 | Primary: AGI
Str: 15 + 1.75 | Agi: 22 + 2.8 | Int: 16 + 1.85
Damage: 33 - 39 | HP: 435 | Mana: 208
HP Regen: 0.7 | Mana Regen: 0.65
Attack Speed: 1.33 (+ 22% IAS) | Armor: 4.1
SKILLS
Lucent Beam (C)
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit.
Level 1 - 75 damage.
Level 2 - 150 damage.
Level 3 - 225 damage.
Level 4 - 300 damage.
Mana Cost: 95/ 110/ 125/ 140
Cooldown: 7
Moon Glaive ()
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 40% damage loss, per unit.
Level 1 - Luna hits 2 enemies with every attack.
Level 2 - Luna hits 3 enemies with every attack.
Level 3 - Luna hits 4 enemies with every attack.
Level 4 - Luna hits 5 enemies with every attack.
Mana Cost: N/A
Cooldown: N/A
Lunar Blessing ()
Nearby ranged units gain the power of the moon.
Level 1 - Increases base ranged damage by 6%.
Level 2 - Increases base ranged damage by 13%.
Level 3 - Increases base ranged damage by 20%.
Level 4 - Increases base ranged damage by 27%.
Mana Cost: N/A
Cooldown: N/A
Eclipse (E)
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets within 450 AoE around Luna.
If Luna dies while casting Eclipse, Lucent Beams will still be produced at the area where she dies.
Level 1 - Summons 4 Lucent Beams.
Level 2 - Summons 7 Lucent Beams.
Level 3 - Summons 10 Lucent Beams.
Mana Cost: 250/ 350/ 450
Cooldown: 140/ 120/ 100
My suggested skill build
lvl 1: Lucent Beam
lvl 2:Moon Glaive (this is because your range is so short so it is better to hit more enemies at once)
lvl 3: Lucent Beam (Got to max lucent fast for eclipse)
lvl 4:Moon Glaive
lvl 5: Lucent Beam
lvl 6: Eclipse
lvl 7: Lucent Beam
lvl 8: Moon Glaive
lvl 9: Moon Glaive
lvl 10: Stats (you noticed I do not add lunar blessing, that's because your base damage now is really pathetic!!)
lvl 11: Eclipse (time for hero-killing)
lvl 12: Stats (this is much better than blessing now as it gives higher hp,mp and damage, it makes you less easily killed)
lvl 13: Stats
lvl 14: Stats
lvl 15: Stats
lvl 16: Eclipse
lvl 17: Lunar Blessing (by lvl 17, your base damage should be around 70-90 i suppose...)
lvl 18: Lunar Blessing
lvl 19: Lunar Blessing
lvl 20: Lunar Blessing
lvl 21-25: Stats
My Suggested Item build( Luna cannot get attack modifying items like Eye of Skadi or Desolater)
When you choose the hero:
1. Ring of Regeneration
2. 2 ironwood branches(This helps alot in early game)
My best items for Luna:
Power threads(remember in dota, every hero must have a boots eg. powertreads or boots of travel)
Aghanim's Scepter
Butterfly
Sange and Yasha
Monkey King Bar
Lothar's Edge( to windwalk behind the enemy when he is alone and eclipse)
Strategies:
During the start of the game, try and get some clarity potions(if not get ironwood branches) and spam your lucent beam. NEVER use the lucent beam at lvl 1. Only start using at lvl 3. In fact, you should not even use it at lvl 3. It requires 110 mp and your base mp is onli 208. What a waste...
By level 5, you should start using your lucent beam on anyone within reach. This is to make them go home and hence not getting any exp. Like this, you are higher lvled than the enemy and naturally have an advantage over him.
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